Meta company has introduced a new AI-based application

Meta, one of the world's largest technology giants, has introduced a new project based on artificial intelligence technology, according to Zamin.uz.
The project is called the Pocket app. The platform's main goal is to provide users with the ability to create small interactive apps and games without writing complex programming code, simply by using plain text queries.
This step is considered an important part of Meta's strategy to integrate artificial intelligence into everyday useful areas. The Pocket app was developed by the team behind the Gizmo platform, which Meta acquired at the beginning of this year.
Interactive experiences created within the app are called gizmos. Users can not only bring their ideas to life, but also browse and try out games and small apps created by other creators.
This turns the platform into a kind of personal gaming playground. Well-known software engineer Alessandro Paluzzi was among the first to notice the app appearing on Google Play.
According to data from analytical companies, Pocket was actually uploaded to major mobile platforms at the end of June, but the company had not officially released it to the general public. This indicates that Meta is currently testing the project in a trial phase.
Artificial intelligence and creativity come together in the Pocket app, whose interface and functional capabilities are very similar to those of the Gizmo app. The user describes in plain text what kind of game or interactive page they need, and Meta's artificial intelligence algorithms then shape the final product based on that description.
This technology significantly lowers the barrier to entry in the gaming industry, giving every smartphone owner the opportunity to feel like a developer or designer. Meta has been actively working in recent years to popularize AI-based creative tools.
The company previously launched projects such as image generation, video creation, and adding intelligent functions to video editors. Pocket is a logical continuation of this ecosystem, now allowing users to shift from static content to interactive content.
Such apps are undoubtedly interesting for users in Uzbekistan as well. In our country, the audience for mobile games and social networks is growing, and at the same time, creative tools that do not require complex knowledge could become popular among young people.
Although Meta has not yet issued an official comment on Pocket, the fact that the Gizmo app has been downloaded by hundreds of thousands of users and received positive feedback indicates that the future of this new project looks promising.





